A spoof the dryness of math texts from spikedmath.com
Q: Why did the chicken cross the road?
A: The answer is trivial
Cartoonist Adam Watson is imagining what a Dr. Seuss Star Wars would look like.
The Internet Archive describes the 1959 film as: "Simon Ramo's concept of "polymorphic" computing is laid out in stop-motion animation, accompanied by acoustic guitar. The film anticipates parallel, distributed processing and the architecture of ARPANET and the Internet."
Jay Bibby is hosting the 9th CasualGameplayDesignCompetition
There is a spectrum between completely top-down narrative and totally immersive interactive game, and this genre falls closer to the former than the latter. "Interactive fiction" may be the best description.
When thinking about educational games ("serious games") I think about this genre of interactive experience. It has more potential to lead to meaningful choices and thought than simple shooting games do, and thus more potential to yield an educational experience.
I tried implementing one of the examples but couldn't figure out how without rewriting a bunch of the code, so I modified something from this site to make the HTML5 banana above.
I did this stuff in the mid-90s (although the technology then was not as sophisticated). When I moved to New York in 1997 I had to choose between a job doing more cellular visualization at Columbia Medical School or doing Web production at Ziff-Davis. The Web seemed more exciting at the time and the ZD office was a shorter commute, so that's the path I chose. I wonder how different my career would have been if I had chosen differently.
I entered NPR's 5th three-minute fiction contest, where you have to write a "flash fiction" story in 600 words or less. The constraints were that the stories had to begin with the line, "Some people swore that the house was haunted," and end with the line, "Nothing was ever the same again after that."
I didn't win, or even get into the final round, which is fine because the winning story was quite good. The winning stories in these contests tend to be more "literature" and less "popular", which is more my style.
Regardless, here's mine.
The Wikipedia entry for the Codex Seraphinianus states: "The Codex Seraphinianus is a book written and illustrated by the Italian artist, architect and industrial designer Luigi Serafini during thirty months, from 1976 to 1978. The book is approximately 360 pages long (depending on edition), and appears to be a visual encyclopedia of an unknown world, written in one of its languages, a thus-far undeciphered alphabetic writing."
The book is truly fantastic, full of animals, inventions, customs, cities, and other aspects of a fantasy world. The idea of an encyclopedia of a wildly different fictional place created in a mad-up language reminds me of the Voynich Manuscript but while that seems to have been a hoax, the Codex Seraphinianus seems to be 'merely' an art piece.
The look is quite similar to the movie "Fantastic Planet" from 973.
The music really adds to the wonder and mystery of these videos
Some said it could not be done, that it would violate basic principles of physics. Some dismissed the idea as they do the idea of perpetual motion machines.
But some others were determined to show that "DDWFTTW" (Directly Downwind Faster Than The Wind) was possible.
While not 100% proven, this article at MAKE may make you a believer.