Parley



(latest revision: 1.3 2007/8/17)

This was an entry for JayIsGames Casual Game Design Competition #3 I created with Joe Versoza.

It's a card game with a unique deck, containing up to 5 suits and up to 5 ranks.
Unlike in a standard deck of cards, the suits are hierarchical, and also use a bit of rock-paper-scissor logic to determine what card beats another.
Also, the ranks are hierarchical, as they are for regular cards, except in Parley the 'Spy' card (2-to-lowest rank) can beat the 'Queen' card (highest rank).
Although it may sound complicated, it's pretty easy to pick up the rules after playing a round or two.

The new revision fixes problems with the AI bing too difficult.