Gompers

GamePoetry.com had a 4K contest where all games entered had to be under 4 kilobytes (4,096 bytes). This is similar in style to the old Atari 2600 games, and it sounded like a fun idea.

Here is my entry: Gompers

The mechanic is similar to the Gladiator game I made a few years ago.

Gameplay:
- You play a golden mermaid who is fighting off incoming cruise ships
- The character follows the cursor, the ships follow your character
- Clicking the mouse launches a harpoon. If the harpoon hits a ship while in flight, it damages the ship
- You have a finite number of harpoons. You have to retrieve your spent harpoons in order to use them again
- If you collide with a ship, the ship capsizes, and you lose 10% of your life
- Obstacles slow you down, and slow down the ships. Obstacles include: capsized ships and your seaweed net in the center of the screen
- Each level spawns ships, the number of which is equal to the level number (3 ships in level 3)
- Each level the ships get a little bigger, a little faster, and a little stronger (can handle more harpoon strikes)
- Each level you get one additional harpoon. If your health is below 100%, you get a 10% boost in health each level.
- The first few levels are intended to get the player familiar with the mechanics, later on the strategy involves trapping the oncoming ships amongst the seaweed and capsized ships